Prerequisites: MATH 1100 , MATH 1410 , or MATH 2010 This introductory course covers the accounting cycle for a proprietorship. Balance sheet items are covered in detail. The theory of accrual based accounting and GAAP are detailed. The preparation of financial statements are explained. A special project and presentation involving GAAP will be required for MBA students taking this course. All prerequisite courses must be completed with a grade of “C” or better.
Prerequisites: ACCT 2400. This course is a continuation of ACCT 2400. Topics covered include accounting for partnerships and corporations, bonds, stock investment, consolidations, analysis, and interpretation of financial statements, introduction to management accounting. MBA students will be required to make a presentation on a financial accounting topic. All prerequisite courses must be completed with a grade of “C” or better.
ACCT 3300 - Computer Applications in Accounting and Finance (3)
Prerequisites: CIS 1100, ACCT 2500 and FIN 3200. This course is designed to teach students that functionality of Microsoft Excel and to apply those skills to genuine accounting and finance applications. The applications will include financial reporting, financial modeling and financial analysis. It will also include use of Excel in preparing depreciation schedules, inventory control, Cash flow statement, Cost-Volume-Profit analysis, Cost of Capital, Capital Budgeting and Financial Forecasting.
Prerequisites: ACCT 2500. A detailed study of theory, concepts, and methodologies underlying the preparation of the income statement, cash flow statement, and the statement of financial position. Emphasis is placed on the conceptual framework of financial accounting. Course materials focus on income measurement, valuation, and reporting issues related to assets and current and long-term assets. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: ACCT 3600. This is a follow-up course to Intermediate Accounting I. This course focuses on income measurements, valuation, and reporting issues related to intangibles, current and long-term liabilities, bonds payable, pensions, leases, and taxes. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: CIS 1100 and ACCT 2500. This course focuses on the set of problems associated with the design and operation of information systems necessary to support the overall planning of an organization’s control system. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: ACCT 2500. A study of cost accounting systems or planning, control, and decision making . Topics covered job costing, process costing, budgeting, standard costing, relevant costing, cost-volume-profit analysis, and transfer pricing. Just-in-time production and activity based costing systems are also introduced in the course. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: ACCT 2500. This course is designed for the accounting major who desires a career in governmental and other non-profit institutions. Topics will include funds, budgets, appropriations, and allotments. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: ACCT 3620. Advanced accounting provides the student an in-depth study of accounting problems involved in: partnerships, installment sales, consignments, branches, mergers and consolidations, receiverships, fiduciaries, and foreign currency translations. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: ACCT 3620. This course is designed for the student who is planning a career in public accounting. It involves a study of the fundamental techniques and procedures used in the verification of accounting records and in the preparation of an audit report with emphasis on internal control and risk management. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
ACCT 4400 - Introduction to Federal Income Taxes (3)
Prerequisites: ACCT 2500. This course involves a study of income tax laws for the United States. Students study income tax theory for the individual taxpayer. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
Prerequisites: ACCT 2500. This course is designed to expose the student to the accounting functions in other countries. Environmental factors that influence the development of accounting will be examined. The course will also focus on the preparation and interpretation of accounting reports. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
ACCT 4720 - Corporate and Partnership Taxation (3)
Prerequisites: ACCT 4400. This course involves a study of Income Tax laws of the United States as they affect corporations and partnerships. Introduction to tax research and the preparation of a computerized tax return are included. All prerequisite courses must be completed with a grade of “C” or better. In order to major in Accounting, a grade of “B” or better must be earned in ACCT 2400 and ACCT 2500.
This class focuses on analyzing financial statements with a view to drawing conclusions about the financial health of the firm. The course includes horizontal analysis, vertical analysis and a comprehensive set of ratio analysis. The course also provides students with hands-on-experience of using the Compustat database, including accessing, extracting, and manipulating data with sets, functions and formulas.
Every Semester Instruction in drill and ceremonies, wearing the uniform, giving commands, and other leadership activities. Mandatory for all Air Force ROTC cadets. Must be repeated each semester. Pass/Fail grading only.
AERO 1110 - Foundations of the United States Air Force (1.5)
(Fall) A survey course designed to introduce students to the United States Air Force and Air Force Reserve Officer Training Corps. Topics include: mission and organization of the Air Force, officership and professionalism, military customs and courtesies, Air Force officer opportunities, and an introduction to communication skills. Leadership Laboratory mandatory for AFROTC cadets (AERO 1110L).
AERO 2110 - The Evolution of US Air and Space Power (1.5)
(Fall) A survey course designed to examine the general elements and employment of air and space power from an institutional doctrinal and historical perspective. From the first balloons and dirigibles to the space-age global positioning systems of the Persian Gulf War. Historical examples to demonstrate the evolution of what has become today’s USAF air and space power. Air Force Core Values and communications skills. Leadership Laboratory mandatory for AFROTC cadets (AERO 2110L).
AERO 3140 - Air Force Leadership and Management (3)
(Fall) Leadership and management fundamentals, professional knowledge, Air Force doctrine, leadership ethics, and communication skills required of an Air Force junior officer. Training philosophy, counseling/feedback, leadership vs. management, leadership principles and perspectives, effective delegation, and written and verbal communication skills. EI Laboratory required for AFROTC cadets (AERO 3140L).
AERO 3150 - Air Force Leadership and Management (3)
(Spring) Continuation of Aerospace Studies 105S. Principle centered/situational leadership, case studies of different leadership styles, ethical behavior, effective management tools to evaluate and improve processes, and building and refining written and verbal communication skills from AERO 3140. EI Laboratory required for AFROTC cadets (AERO3150L).
(Fall) The national security process, regional studies, advanced leadership ethics, and Air Force doctrine. The military as a profession and current issues affecting military professionalism. American tradition in foreign policy, cold war challenges, the relationship with the president and Congress, the chain of command, national security issues, and advanced level briefings and papers. EI Leadership Laboratory mandatory for AFROTC cadets (AERO 4140L)
(Spring) Continuation of AERO 4140. Officership, ethics, military law, Air Force issues, roles and missions, Air Force and joint doctrines, preparation for active duty, and refining communications skills from AERO 4140. EI Leadership Laboratory mandatory for AFROTC cadets (AERO 4150L).
A selective survey of major stylistic developments in art history from the beginning of art through the modern era. The criteria for producing written analysis of a works of art is emphasized.
This course examines, analyzes and discusses significant styles of painting, sculpture, drawing, printing and other techniques used in the visual arts of African American artists and explores the diversity of form, stylistic and narrative content of works created by African American artists from the antebellum era to the present, including twentieth century developments that include the Harlem Renaissance, philanthropy, Outsider art and the relationship between art and politics. Beginning with the African historical underpinnings, the vital contribution of anonymous artisans and the craft traditions they introduced during the slavery era are examined. The course will provide an understanding of how many of these arts traveled with Africans during the Middle passage and how they contributed to the lives of the slaves, their owners and the community.
The study of art from prehistoric, ancient Egyptian, and Near Eastern to Greek and Roman epochs, including selected works from the interiors of the African and Asian continents.
The study of art from the Middle Ages including early Christian times through the Byzantine in the Eastern Mediterranean and through Romanesque and Gothic periods in Western Europe, including selected works from East Asia, the Indian sub-continent, and Africa.
A beginning studio course for the non-art major. Introduction to the elements and principles of design as applied to two and three dimensions. Four studio hours per week.
Prerequisites: ARTF 2110, ARTF 2120. Designing and creating basic animation segments are featured as this course explores basic animation theories and techniques. Students will study timing and weight through a series of projects designed to demonstrate the principles of animation, and address issues such as key framing, tweening, and cycling.
(Fall only.) The study of painting, sculpture and architecture in Europe, from its origins in the 14th century through the Baroque period, including the influences of other cultures.
(Spring only.) The study of modern art from the early 18th century in Europe to the 19th and 20th centuries in Europe and America, including current global influences.
An introduction to graphic, animation, and interactive design from the dawn of writing to the present, from the ancient emergence of animation to modern times, and the rise of interactive digital media. This course is a history of design as affected by art movements, technology, science, and global cultures. (Spring Only)
The course engages students in the development and management of design business planning, models, and philosophies with emphasis on social responsibility. Through assignments and readings, students foster interpersonal, group, and leadership skills.
Pre- or Co-requisite: ARTF 2320 . This course provides an examination of wood and steel structures. It incorporates the design and analysis of beams, columns, and connections employing building codes and national design standards. Other focus areas comprise a review of structural analysis and the structural loads determination, including gravity, wind, and seismic loads.
Prerequisites: ARTA 3705 . This course includes an examination of concrete structures, including the design and analysis of beams, columns, slabs, and steel reinforcement utilizing building codes and national design standards. Other focus areas include concrete material properties, concrete mix design, and demonstrate activities associated with testing concrete and steel reinforcement.
Pre- or Co-requisite: ARTA 3715 . Innovative programs in architectural design, with options in, but not limited to, urban design, architectural technology, computational design, ecology, culture, and representation.
ARTA 4735 - Architecture Design Studio Capstone (3)
Prerequisites: ARTA 4725 . Innovative programs in architectural design, with options including, but not limited to, urban design, architectural technology, computational design, ecology, culture, and representation.
Pre- or Co-requisite: ARTV 2250 . This course progresses computation in architecture by explaining the strengths and weaknesses of various kinds of computing and their role in design. It covers advanced 3D modeling, basic parametric studies, basic scripting, and the importance of digital inquiry by introducing computational concepts, their history, and their relationship to design and architecture.
Pre- or Co-requisite: ARTA 4745 . This course fosters the use of advanced digital tools, digital fabrication, advanced visualization techniques, scripting, as well as parametric and building information modeling tools.
Pre- or Co-requisite: ARTA 3705 . This course allows students to explore and apply the qualitative principles and theory of building construction to the design process.
Art majors only or by permission of instructor. This course explores the recommended practices in qualitative curriculum planning in art education for kindergarten through 6th grade levels. Laboratory experiences will assist students in identifying the unique problems of the elementary school child.
Prerequisites: ARTF 2110, ARTF 2120. This course explores the recommended practices in qualitative curriculum planning in art for 6th through 12th grades with laboratory experiences.
(Fall/Spring.) An exploration of materials and techniques within the craft media. Consideration of the visual elements and principles of design will be developed as they relate to both two and three-dimensional work. Emphasis on the development of visual perception and the expression of personal ideas, images, and craftsmanship.
Prerequisites: ARTE 3710. A continuation of ARTE 3710. Students will increase their skills and competencies. Students are expected to work independently and to propose their own projects.
A study of the historical development and philosophies in art education in the United States and the art education curriculum in the public school for levels K-12.
ARTF 2110 - Drawing I: Observation and Techniques (3)
An introduction to the process, materials, and ideas of drawing with emphasis on composition. Students will work from observation. Six studio hours per week.
(Spring Only) A continuation of Drawing I: Observation and Technique. Further exploring drawing techniques employing a wider range of media and materials, such as dry, liquid, and mixed media within the compositional framework. There is a greater emphasis on creativity within the compositional framework. Six studio hours per week.
Pre- or Co-requisite: Art majors or by consent of the instructor. An introductory study to computer graphics, in relation to traditional visual arts and digital arts as a distinctive form of art. This lecture/lab course will introduce hardware and software used for image manipulation in relation to photography and other artistic investigation.
(Fall only.) This course provides a summary of design thinking concepts, processes, and modes of indentifying problems and proposing effective solutions from a design-oriented perspective. It also introduces the rules and practice of two-dimensional design with an emphasis on composition. In studio exercises which expose the studen to the visual elements and principles of design. Six studio hours per week. Six studio hours per week.
Prerequisites: ARTF 2310. (Spring only.) This course continues to explore and build upon design thinking concepts and processes. It also introduces students to design principles as applied to three dimensions. Six studio hours per week. Six studio hours per week.
ARTF 3140 - Figure Drawing IV: Figure and Environment (3)
Pre- or Co-requisite: ARTF 3100 . (Fall/Spring.) Art Majors only and/or with special consent of instructor. Students will undertake a focused study of the human figure using both abrasive and intermissive media, and male and female models in action.
ARTF 3210 - Painting I: Painting and Color Theory (3)
Pre- or Co-requisite: ARTF 2120 , ARTF 2310 . (Fall/Spring.) An introduction to the skills and conceptual abilities required to successfully control the formal elements of painting: color, form, and space. Six studio hours per week.
ARTF 3220 - Painting II: Developing Control of Media (3)
Pre- or Co-requisite: ARTF 3210 . (Fall/Spring.) A complex study of the process, materials, and techniques of painting with emphasis on color analysis. The course is an in depth exploration of the painting process, materials, and ideas inherent in painting with emphasis on gaining knowledge of the fundamentals of color mixing. Six studio hours.
(Fall/Spring.) An introduction to vessel making with emphasis on coiling and slab building techniques. Basic procedures and concepts for glazing and firing will be discussed. Non-art majors may enroll. Six studio hours per week.
(Fall/Spring.) A studio experience which explores wheel forming techniques and concepts that involve skill development, glaze application, and basic high-fire procedures. Non-art majors may enroll. May be repeated for credit. Six studio hours per week.
An exploration of materials and techniques within the craft media.Consideration of the visual elements and principles of design will be developed as they relate to both two and three-dimensional work. Emphasis on the development of visual perception and the expression of personal ideas, images and craftsmanship is emphasized. Fall/Spring
ARTF 3980 - Independent Study in Art and Design (3)
Pre- or Co-requisite: Junior or Senior standing in the Department of Art and Design or by consent of the advisor. This course provides an opportunity for individual in-depth study of any aspect of art and design.
Pre- or Co-requisite: Junior or Senior standing in the Department of Art and Design or by consent of the advisor. A study of the basic theories and techniques of museum work through lectures and involvement in museum experiences at the NCCU Art Museum, and includes field trips to area museums.
The study of the arts, cultures, literature, and language nuances of other countries. Includes organized orientation toward understanding the customs and historic nature of host countries made available via slide and video lectures in preparation for a study abroad program.
This course is designed to provide students with a general knowledge of various aspects of instruction and learning in preparation for teaching art in the public schools, i.e., teaching and learning theory; effective methodology; the selection, preparation, organization, and scheduling of course content; classroom management; motivation, discipline, evaluation, and working with others. Cross-listed With (EDU 4101)
Prerequisites: ARTF 3220. (Fall/Spring.) A continuation of ARTF 3220. Students will make independent decisions regarding subject matter, palette, and media. Six studio hours per week.
Prerequisites: A grade point average of 2.6 or better in the field in which certification is sought and approval of the School of Education. Directed teaching in the senior year provides the opportunity for student teaching under supervision. Cross-listed With (EDU 4201)
Pre- or Co-requisite: ARTF 2110 , ARTF 2310 . (Spring only.) This course provides students with an introduction to silkscreen printing: serigraphy. Six studio hours per week.
An open studio for advanced study in one of the specialized areas of art: drawing, painting, printmaking, sculpture, ceramics, and visual communications. By consent of the instructor.
Pre- or Co-requisite: ARTV 2150 . This course will explain the fundamentals of developing visual ideas for enviroment, creature and character designs allowing students to learn about the job of a concept artist as it pertains to animation and game design. A variety of digital painting techniques will be taught to increase artist quality, versatility, and speed in visual development with which students will continue refining general drawing and technique, and craft finalized products for portfolio use.
An introductory study to computer graphics, in relation to traditional visual arts, and digital arts as a distinctive form of art. This lecture/lab course will introduce hardware and software used for image manipulation in relation to photography and other artistic investigation. Art majors or by consent of the instructor.
Prerequisites: ARTV 2150 - Computer Graphic Studio I Or Upon review and approval of professor This course covers the fundamentals of creating professional art using 3D software. The course includes basic and intermediate projects that build a strong technical and creative foundation. The course will take the student through multiple projects covering various skills and jobs in CGI (Computer-Generate Imagery). Students develop problem solving skills and strategies as well as a strong theoretical foundation through the completion of projects while learning the basics of the 3D software package that they are using.
Introduction to Game Development is a course that focuses on improving knowledge of video game history, the video game industry and the interactive game development process. The course starts by exposing students to video game history, trend in the industry, and academic research based on video games. Afterwards, this course will analyze major sectors of the industry and various career opportunities within those sectors. Lastly, this course will explain and expose students to the production workflow by creating a board game.
Prerequisites: ARTV 2250 - Introduction to 3D This course covers intermediate to advanced concepts of lighting, shading, and rendering using 3D animation software. Students learn technical skills and creative concepts. Students learn the physics of light and color while gaining an understanding of what is happening behind the scenes as it pertains to lighting, rendering, materials and other concepts. This course will take the student through multiple projects covering various skills and jobs in CGI (Computer-Generate Imagery). Students develop problem solving skills and strategies as well as a strong theoretical foundation through the completion of projects tasks and assignments.
Pre- or Co-requisite: ARTV 2150 . The basic structure of a Web application will be explored, including how a web browser interacts with a web server. Art and Design students will be introduced to the Hypertext Transfer Protocol (HTTP) request/response cycle, including GET/POST/Redirect, and will gain an introductory understanding of Hypertext Markup Language (HTML) and Cascading Style Sheets (CSS), Six audio hours per week.
Pre- or Co-requisite: Sophomore level standing or with consent of the advisor. This course engages students in the preparation of a portfolio comprised art and design projects. It also involves evaluation and demonstration of portfolio presentation methods based on the student’s specific area of study.
Prerequisites: ARTF 2310. (Fall only.) A review of typographic history and contemporary trends with emphasis on letterform design, terminology, computer text, and compositional principles in working with text and display type. Six studio hours per week.
This course introduces digital photographic equipment for still images and video, and their related theory and processes, with an emphasis on camera operation, composition, computer photo munipulation and creative expression. Students will be able to successfully shoot still images and video footage with well-conceived compositions, building upon the use of elements and principles of design and related concepts. Six audio hours per week.
Pre- or Co-requisite: ARTV 2250 , ARTV 2360 . Enviroment Modeling is an introductory coure that focuses on industry standard workflow for modeling 3D environments. This course will lay a solid foundation by covering the concepts of planning, modular design, optimization, lighting, and asset implementation into engine or building an environment for an animated short.
Prerequisites: ARTV 2150 (Spring only.) Using multiple software applications this course will address the development of a total graphic design. The course emphasizes advanced image-editing techniques using Adobe Photoshop. Adobe In Design and Macromedia Freehand will be used for file preparation and digital prepress.
Pre- or Co-requisite: ARTV 2270 , ARTV 2250 . Scripting is part of the creation of any video game or interactive experience. Students will learn how to implement the systems and mechanics for their video games and experiences from a game design document.
Prerequisites: ARTV 2120 - Concept Art Storyboarding is an introduction course that focuses on applying industry standard techniques for visual storytelling. Students will learn how to illustrate scripts, plan shots, demonstrate action and retain continuity between scenes. Students will learn basic filming terminology such as shots, acts, sequences and transitions. Afterwards, basic storyboarding techniques such as illustration action, angles, composition, character and drama will be applied in panel creation. Upon completing storyboards in class, students will then take panels and create animatics timed to audio. This will also allow students time to practice adding in background and layout design elements.
Pre- or Co-requisite: ARTV 3230 , ARTV 3030 . The art of designing a level for a game have been around since the inception of the first RPG (role playing games) and first 8 bit consoles. Students taking this class will learn industry standard practices and procedures for level design and how level design works with game design.
Prerequisites: ARTV 3800 (Fall only.) The course examines the history of traditional advertisements. Studio problems include comprehensive rendering, layout, and design of advertisements. Electronic media is used for reproduction. Six studio hours per week.
Prerequisites: ARTV 2830. This is an advanced course to broaden the understanding of typography. Instruction finds a balance between stylistic applications and legibility. Students will explore how type enhances visual communications in a digital environment.